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Game development - Mithis Studios

Mithis Studios

Mithis Studios was a computer and video game developer company situated in the heart of Budapest, the capital of Hungary. The company was founded at the beginning of 2002. From a small group of enthusiastic people, we have become the biggest developer studio in Hungary by 2005.

Our goal remained the same: to continuously provide the gamers with Console, PC and Cellular titles of outstanding quality and to become one of the most acclaimed, leading developers in the world by gathering together the most talented developers in the Central European region.

We made the kind of games we expected to get a good reception in the market and games we ourselves also enjoyed playing. Titles that portray visually engaging, fully immersive worlds with vastly entertaining gameplay. As registered console developers, Mithis Studios was dedicated to pushing ahead the level of quality in electronic gaming.

Mithis Studios acomplished 4 big "AAA" game titles and various Cellular games, the company employed about 70 professional developers internally and worked with lots of subcontractors (graphic artists, sound engineers, etc.). Game development was by the begining of 2006 discontinued.

mithis pc xbox live x-box xboxlive xbox-live playstation 2 playstation2 ps2 multiplayer multi player multi-player budapest hungary game developer development games gaming handheld mobile handy phone battlestations midway nexus the jupiter incident joint task force jtf creature conflict logo sign image picture photo

Our office was located on the 10th floor of a modern office building in downtown of Budapest. We occupied an around 1000 m2 office area in order to make our staff easily accessible for the management.

Registrations, qualifications

Mithis Studios was a registered Sony Playstation2, Microsoft Xbox, Microsoft Xbox360 and Gizmondo developer, furthermore the company participated in NVidia's and ATI's developer program. Mithis Studios was being supported by Intel and Creative as well.

History

January, 2002

I founded Mithis

March, 2002

The developer team of "Imperium Galactica 3" as well as several other key developers of Philos Labs join Mithis

May, 2002

The development of an exclusive demo of "Imperium Galactica 3" begins, which is later displayed at E3. Matrox bundles and releases the demo with their new video card, Parhelia

July, 2002

Mithis announces it's newest development "Midway - Naval Battles of World War II"

December, 2002

Microsoft approves Mithis as registered Xbox developer

February, 2003

Hungarian developer team Grandpace joins Mithis to work on their unique 3D "Worms-like" game, "Creature Conflict"

February, 2003

Mithis teams up with leading mobile game developer company, Jojatek, and establish their joint studio - MobileGang

March, 2003

Sony approves Mithis as registered Playstation2 developer

March, 2003

Mithis and Sci sign a publishing agreement for "Battlestations: Midway" for PC, Xbox and PS2

May, 2003

Mithis and MForma sign a publishing agreement for "Mobile Force"

September, 2003

Mithis and IPlay sign a publishing agreement for "Dungeon Storm: for mobile phones

September, 2003

Word wide release of "Mobile Force"

October, 2003

Mithis aquires Mobile Gang, mobile game department starts

October, 2003

Mithis and IPlay sign a publishing agreement for "Platoon" for mobile phones

October, 2003

Mithis and Cenega sign a publishing agreement for "Creature Conflict: The Clan Wars" for PC, Xbox and PS2

November, 2003

Mithis and HD sign a publishing agreement for "Nexus: The Jupiter Incident" for PC

May, 2004

The developer team of "Codename Panzers" as well as several other key developers of Stormregion join Mithis

July, 2004

Mithis and IFone sign a publishing agreement for "VRally" for mobile phones

August, 2004

Mithis and HD sign a publishing agreement for "Joint Task Force" for PC

August, 2004

World wide release of "Dungeon Storm"

September, 2004

Vivendi to publish and to distribute "Nexus: The Jupiter Incident" world wide

November, 2004

European release of "Nexus: The Jupiter Incident"

December, 2004

World wide release of "Platoon"

December, 2004

Microsoft approves Mithis as registered Xbox360 developer

February, 2005

North American release of "Nexus: The Jupiter Incident"

April, 2005

Mithis and Sci sign a publishing agreement for "Battlestations: Midway" for Gizmondo

May, 2005

Mithis and Synergenics sign a publishing agreement for "Midway" for mobile phones

May, 2005

Mithis and Kuju Wireless sign a publishing agreement for "Cannon Ball" for mobile phones

August, 2005

Eidos to publish and to distribute "Battlestaions: Midway" world wide due to an earlier fusion between the two companies (Sci and Eidos)

September, 2005

Sony approves Mithis as registered PSP developer

2006

World wide release of titles "Battlestation Midway" and "Joint Task Force"

Partners

Some of our major clients, publishers, co-publishers we have done game development projects for.

vivendi universal games sony microsoft mforma matrox kuju wireless cdv intel eidos sci ifone i-fone cenega 1c iplay i-play gizmondo xbox 360 x-box xbox360 live xboxlive xbox-live playstation 2 playstation2 ps2 sun shell bmw pannon gsm pannongsm cib raiffeisen bank screenshot logo sign image picture photo

"AAA" titles walkthrough

Nexus - The Jupiter Incident
Publisher: Vivendi Universal Games
Genre: 3D tactical/strategy
Platforms: PC

Rankings:
92/100 - Games Extreme
83/100 - Gamespot
82/100 - IGN

Immerse yourself in "Nexus - The Jupiter Incident", the latest surprise to hit the gaming world! Innovative and groundbreaking, it is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.

  • A mega-campaign with 10 episodes

  • More than 30 exciting missions

  • Spectacular real-time space battles with breathtaking motion picture quality

  • Newly developed 3D engine with fantastic special effects

  • Physically accurate flight models and flight patterns

  • More than 100 planets in 20 solar systems

  • 6 different alien species

  • Individually configurable and controllable spacecrafts: weapons, energy sources, propulsion systems, shields, formation and battle behavior as well as target adjustment for each weapon

  • Different colonies for management, research, development, industry and shipbuilding

  • More than 50 alien and human characters

  • More than 200 different weapons, developments and theories

  • 30 alien spaceships

  • Several multiplayer modes with thrilling scenarios

nexus the jupiter incident galaxy andromeda imperium galactica 3 space spaceship vessel destroyer cruiser carrier tactical strategy game pc multiplayer multi player multi-player mithis vivendi universal sierra screenshot logo sign image picture photo
Battlestations - Midway
Publisher: Eidos
Genre: 3D Tactical/action/strategy
Platforms: PC, Xbox, PS2

A realtime 3D tactical/action game, whose missions revive the sea battles of the Pacific Theatre of WW2. The player starts as a captain of a single ship and ends up as a rear admiral responsible for an entire fleet. You have the chance to control dozens of historically accurate warplanes and a diverse range of warships from a small PT-boat, to the massive aircraft carriers. Diving under the surface, you can use your submarines to launch deadly torpedo attacks against the enemy vessels.

  • Revolutionary 3D engine with outstanding visual effects

  • 3D action and tactical battles on the surface, in the air, and under the sea

  • Experience the thrill of WW2 warfare in different roles: play as a gunner, a pilot, a submarine captain, or a carrier commander

  • Control dozens of different units: submarines, carriers, destroyers, airplanes...

  • Different weather conditions affecting the movements of the units and the tactics

  • Wide range of employable formations and group tactics

  • Realistic physics, historically accurate ships, troops, and equipment

  • Historic and hypothetical battles

  • Simple and easy to learn controls

  • Various exciting game modes: campaigns, careers, instant actions, etc.

  • Multiplayer options via LAN or Internet

battlestations midway world war 2 tactical strategy game pacific theatre ocean naval boat gunboat vessel destroyer cruiser carrier pc xbox 360 x-box xbox360 live xboxlive xbox-live playstation 2 playstation2 ps2 multiplayer multi player multi-player mithis eidos sci screenshot logo sign image picture photo
Publisher: Vivendi Universal Games
Genre: RTS
Platforms: PC

Joint Task Force is a state-of-the-art contemporary RTS being developed by the team that brought us "Codename: Panzers, Phase One". Consisting of 20 missions, Joint Task Force takes us to 5 different parts of the world, such as the Middle East, Central Asia and the Balkan. Multiplayer modes will be able to handle 8 players over LAN and internet. With a brand new multiplayer mode.

  • Elaborate story line, 5 campaigns and 1 tutorial

  • Manipulate media and civilians

  • Invest in your heroes; take them to the next mission

  • News channel which provides background information and live coverage of battle

  • Satellite recon at your disposal

  • Several terrain types: Desert, Winter Valley, Rocky Mountain, Jungle and Cave

  • Realistic physics for units and buildings

  • Dynamic weather with effect on game flow

  • Destructible terrain objects

  • Multiplayer modes include: Domination, Deathmatch and Cooperative mode

  • Campaign playable in multiplayer

joint task force jtf action contemporary tactical strategy game desert iraq middle east pc multiplayer multi player multi-player mithis vivendi universal sierra screenshot logo sign image picture photo
Publisher: 1C/Cenega
Genre: 3D turn-based tactical/arcade/action
Platforms: PC, Xbox (PS2 canned at Beta/GM due to Cenega's financial problems)

Creature Conflict: The Clan Wars is the new turn based, action packed, squad combat game heavy influenced by the great cartoons we used to watch on a Saturday afternoon!

You will take control of your elite squad of highly trained mammals and guide them through a single player campaign mode to take control of the Universe, or get together with some friends (or enemies!) across a LAN or Internet connection - or simple share a computer and enjoy any one of a multitude of exciting multiplayer modes, laugh as your Guinea Pig nukes there Cow! State-of-the-art graphical effects.

  • 3D sound engine for a totally overwhelming experience

  • Real-life physical models

  • Dynamic wind affecting projectile trajectories

  • Individual graphics, terrain formations, and weather condition on each planet

  • 3 (+ 1 hidden) factions to choose from

  • 3 (+ 1 hidden) different units per factions

  • Diverse multiplayer game modes via LAN or the Internet

  • XBox Live, PS2 online support

  • 12 (+ 4 hidden) single player missions

  • Battle on 16 unique planets

  • A fabulous, complex story

  • Humongous and fierce end bosses

  • Awesome arsenal of weapons ranging from FPS favorites to imaginary megablasters

  • Tons of hidden features/weapons/characters to unlock

  • Lots of competitive multiplayer modes

  • Terrain generator to ensure long-lasting fun

creature conflict animal character tool cartoon shoot shoot up shootup shooter shooting game pc xbox live x-box xboxlive xbox-live playstation 2 playstation2 ps2 multiplayer multi player multi-player mithis cenega 1c screenshot logo sign image picture photo
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Development Studios: London UK (United Kingdom), Budapest Hungary, Veszprém Hungary;


Branch offices: London UK, Vancouver Canada, Hong Kong China, Budapest Hungary;


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